I commend SF MOMA on their new initiative to create game-related programming. I hope they livestream this!
February 2012
17 posts
For the record, the way this is discussed is exactly the mistake, precisely the error. You rarely see it spelled out in such specific language, but there it is.
Gamification Boosting Enterprise Websites - Social Business
(via slavin)My collaborator has suggested that the cultural semiotics of nerd is not an effective lure, not an attractor, for young latino males (in the US) who might otherwise explore STEM fields. Bill Gates’ financial success is an insufficient model. The age group we are looking at is ten years old. These…
A passionate kiss acts like a drug, causing us to crave the other person thanks to a neurotransmitter called dopamine. This is the same substance involved in taking illegal substances such as cocaine, which is why the novelty of a new romance can feel so addictive. Dopamine is involved in sensations of reward, making us feel intense desire that can lead to feelings of euphoria, insomnia, and loss of appetite, and it is only one actor in the great chemical ballet happening in our bodies.
And then there are physical changes. A kiss can cause our blood vessels to dilate, our pulse to quicken and cheeks to flush. Our pupils grow wide, which is likely one reason that so many of us are apt to close our eyes. In other words, the body’s response mirrors many of the same symptoms frequently associated with falling in love.
” —Sheril Kirshenbaum on the science of kissing. Her book of the same title is absolutely fascinating. (via curiositycounts) (video)games are said to be dopamine delivery vehicles. (via rafaelfajardo)
It often happens that, by accident of consanguinity or some other connection, people who don’t get along must spend a few after-dinner hours together. This happens mostly at holidays. Once the jellied cranberry and candied yams have been dispatched, these ill-sorted fellows, having swallowed…
“The child needs to feel that what they’re learning is important to this other person,” Guernsey said. “Then it will go into the part of the child’s brain stamped ‘important.’”
When learning moves online, this becomes an issue.
“It can be the most wonderful content in the world,” Guernsey said. “But if it’s just slid into their lives without a social partner, then a lot of learning will be lost.”
The challenge isn’t lost on Bers. “We want to promote social interaction,” she said. “The question is, how do we imbed teacher interaction into Scratch Jr?”
Bers thinks of a playground. A good playground will have swing sets and slides for the kids, as well as benches and tables and chairs for the parents. The designers of Scratch Jr are figuring out how to embed the digital equivalent of those tables and chairs.” —Programming With Scratch Jr: When it Comes to Screen Time and Young Kids, Content and Context | Spotlight on Digital Media and Learning
