May 2012
68 posts
“Game jams are part of an overall social context that supports stagnation.”
– Jonathan Blow (via notgames) Intriguing. A student just requested a Depth Jam as a follow on, in response to perceived weaknesses in rapid creation. Slow down, you move too fast….
May 31st
2 notes
May 30th
47,793 notes
May 30th
4 notes
May 29th
“And that’s the model like… the App model, where you say: «it’s a dollar and it’s...”
– Dan Pinchbeck (via notgames)
May 29th
6 notes
May 28th
1 tag
May 27th
2 notes
Gamer Mom - a character adventure game →
May 27th
May 26th
33 notes
May 25th
1,390 notes
May 25th
42 notes
May 24th
1,447 notes
May 24th
77 notes
May 23rd
68 notes
May 23rd
43 notes
calvinandhobbes-daily: May 22, 1986 May 22, 1987 May 22, 1988 May 22, 1989 May 22, 1990 May 22, 1991 May 22, 1992 May 22, 1993 May 22, 1994 May 22, 1995
May 23rd
19 notes
May 22nd
269 notes
Damian's Games: Game: A Friendship in 4 Colours →
damiansommer: A Friendship in 4 Colours is a game about two people learning mechanics through play. It’s a two-player game, so grab a friend and… GET THE PIRATE KART (AKA BEST VERSION) HERE GET THE ORIGINAL PC VERSION HERE INFERIOR ORIGINAL MAC-COMPATIBLE VERSION HERE (It’s actually…
May 22nd
13 notes
2 tags
“Work is, thus, not just an economic practice. Indeed, that every individual is...”
– Kathi Weeks, The Problem With Work (via cedars) guess who is gonna stay in bed all day tomorrow with the kindle version (minimum effort) of this long-awaited book until it’s time for my dinner date?  (via karaj)
May 22nd
81 notes
May 22nd
13 notes
May 21st
13 notes
“In our sun-down perambulations, of late, through the outer parts of Brooklyn, we...”
– Walt Whitman. From the July 23, 1846 edition of the Brooklyn Daily Eagle (via imageobjecttext)
May 21st
37 notes
“There is something endearing about the way Indianapolis has embraced the Pacers,...”
– Grantland’s Charles Pierce, actually paying a little bit of attention to the Pacers as something other than the regional theater character actors who happen to be playing the cast of Battleship. The rest of the world outside of Indianapolis is going out of its way to force themselves to not have to...
May 21st
15 notes
Applying Complex System Analysis to Soccer
csessums: “The winning goal of the Manchester City match occurred when a Queen Park Ranger fell down, leaving a two-on-two situation which is exactly the situation our research shows enables goal scoring opportunities.” Yaneer Bar-Yam, president of the New England Complex Systems Institute and a co author of the study “Science of Winning Soccer: Emergent pattern-forming dynamics in...
May 21st
3 notes
“At MIT, his office in Building 20 was crammed with books, most overdue from the...”
– Gaming the library | The Harvard Library Innovation Laboratory (via thisway)
May 20th
6 notes
“A lot of games today have a list of quests, places to go, items to collect and...”
– Jenova Chen (via notgames)
May 20th
5 notes
May 20th
43 notes
Arcfinity: Arc explores the future of fun →
arcfinity: Simon Ings writes: Arc 1.2’s essayists have ignored the rotten spring weather and are gamboling about like a flock of spring lambs. We asked them to think about pleasure and fun, and they scampered off in all directions. P D Smith throws off Blade Runner-ish gloom to celebrate the city as…
May 17th
10 notes
MOLAA
TEMPORARY GALLERIES PLAY WITH ME: INTERACTIVE INSTALLATIONS June 17 – September 1, 2012 Co-curated by Cecilia Fajardo-Hill, Idurre Alonso and Selene Preciado • Members opening: June 16 Play with Me explores the interactive potential of contemporary art within installation art. The exhibition seeks to dispel notions of distance by breaking down barriers of access to art by the public, so...
May 17th
Videogamers can control their dreams
wilwheaton: theweekmagazine: Canadian psychologist Jayne Gackenbach says avid gamers are more likely to have lucid dreams, and are better able to turn bad dreams into more positive experiences. Gackenbach hopes her theories can help sufferers of post-traumatic stress disorder overcome their symptoms. 5 startling facts about sleep I can totally do this, and I don’t even play that many video...
May 17th
766 notes
May 16th
5 notes
“Designers are no longer selling games to people who want to buy them, they are...”
– Micheal Thomson for Killscreen: Will Work for Fun (via ibogost)
May 15th
7 notes
“A good game—whether it’s a pro football playoff, or a family...”
– Games - Radiolab
May 15th
3 notes
An Interesting Group Work Model →
The POGIL model was developed for use in the sciences and has been used successfully in a variety of chemistry courses; in biology, anatomy and physiology, physics, math, computer science, and environmental science; and now in other fields such as education and marketing.  In this model, the instructor functions as a facilitator who’s available to assist the groups. However, instructors do not...
May 15th
5 notes
ximena vengoechea: 7 on 7 - team chemistry →
ximenavengoechea: This weekend I went to the annual 7 on 7 conference at the New Museum, an artstech/arthack event pairing artists and technologists and giving them 24 hrs to come up with a project (product, art work, prototype; whichever you’d like/whatever you’d like to call it). The results were shared…
May 14th
1 note
May 14th
4 notes
May 14th
13 notes
1 tag
May 13th
3 notes
May 13th
1,254 notes
May 13th
25 notes
“The tragic image of the blues that originated in the Mississippi Delta ignores...”
– “Delta Dawn,” your must-read for the weekend. (via marathonpacks)
May 12th
10 notes
May 12th
2 notes
May 11th
546 notes
May 11th
4 notes
How To Make Text Adventures →
detailed how to for Python.
May 10th
“All I ever really want to know is how other people are making it through...”
– Miranda July (via hoodablah)
May 10th
4,114 notes
May 10th
2 notes
May 9th
8 notes
“I have nad this notion of the social nature of the ‘habitus’ for many years....”
– Marcel Mauss, Techniques of the Body (via robert-brydie)
May 9th
9 notes
Jump into Game Development with GitHub →
lifeandcode: This is a pretty amazing list of resources, including a huge long list of game projects available on GitHub.
May 8th
13 notes