Humane Games are: games for education, games for health, and games for change. They can work either through the play or through the making. This tumblr celebrates Humane Games, and reflective and critical play.
Operating from one-room grottoes or in favelas called “co-working spaces,” indies recreated the products they had once fashioned for their corporate overseers. What Are Game Developers? A View From the Future - Ian Bogost - The Atlantic
To me, a lot of game development is the community that surrounds it. It’s the people who get together to share ideas, meld those ideas into new ideas, and help build each other up. Let’s talk about accountability | amen sister Adriel.
Indie development is small. It is a very closely knit, communicative place bound together by common causes and artistic vision. Everyone knows everyone, and they all understand that the process of creating games isn’t a flashy affair; it is a deeply invested journey that requires energy, passion and thoughtfulness on par with any other artistic medium. How The Most Expensive Game Jam In History Crashed And Burned In A…
But, ultimately, I argue that the concept of “violent video games” has about as much conceptual utility as “blond people” does in informing us about the characteristics of individual women and men. Our insistence on treating the concept of “violent video games” as something meaningful has succeeded mainly in keeping debates on video games emotional rather than rational. Furthermore, I argue that such terms have maintained researchers’ focus on an emotionally loaded Holy Grail in trying to link such media to an array of public health outcomes. Too often, this has functioned as a block to a sophisticated program of research examining the specific and idiosyncratic ways in which specific game design elements interact with specific users’ wants and needs in ways that are probably both more interesting and valuable. We can only hope that a new, nuanced, more balanced approach such as that recently suggested by Isabella Granic and her colleagues in the APA’s flagship journal will hold sway in future research. Violent Video Games Don’t Exist | Christopher J. Ferguson
The many skills children develop through play, particularly the self-control practiced and refined in imaginary play, are related to long-term academic achievement.
Wendy Banning and Ginny Sullivan quoted in an article by David Sobel at Yes! Magazine. You Can’t Bounce Off the Walls If There Are No Walls: Outdoor Schools Make Kids Happier—and Smarterprotoslacker)